# std::filesystem::directory_entry::directory_entry

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< cpp‎ | filesystem‎ | directory entry

directory_entry() noexcept = default; | (1) | (since C++17)
directory_entry( const directory_entry& ) = default; | (2) | (since C++17)
directory_entry( directory_entry&& ) noexcept = default; | (3) | (since C++17)
explicit directory_entry( const std::filesystem::path& p ); directory_entry( const std::filesystem::path& p, std::error_code& ec ); | (4) | (since C++17)

Constructs a new `directory_entry` object.

1) Default constructor.
2) Defaulted copy constructor.
3) Defaulted move constructor.
4) Initializes the directory entry with path `p` and calls `refresh` to update the cached attributes. If an error occurs, the non-throwing overload leaves the `directory_entry` holding a default-constructed path.

### Parameters

p | - | path to the filesystem object to which the directory entry will refer
ec | - | out-parameter for error reporting in the non-throwing overload

### Exceptions

The overload that does not take a std::error_code& parameter throws `filesystem::filesystem_error` on underlying OS API errors, constructed with `p` as the first path argument and the OS error code as the error code argument. The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur. Any overload not marked `noexcept` may throw std::bad_alloc if memory allocation fails.

### Example

| This section is incomplete Reason: no example

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