# std::notify_all_at_thread_exit

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< cpp‎ | thread

Defined in header `<condition_variable>` |  |
void notify_all_at_thread_exit( std::condition_variable& cond, std::unique_lock<std::mutex> lk ); |  | (since C++11)

`notify_all_at_thread_exit` provides a mechanism to notify other threads that a given thread has completely finished, including destroying all thread_local objects. It operates as follows:

- Ownership of the previously acquired lock `lk` is transferred to internal storage.

- The execution environment is modified such that when the current thread exits, the condition variable `cond` is notified as if by:

lk.unlock();
cond.notify_all();

The implied `lk.unlock` is sequenced after (as defined in std::memory_order) the destruction of all objects with thread local storage duration associated with the current thread.

An equivalent effect may be achieved with the facilities provided by std::promise or std::packaged_task.

### Notes

Calling this function if `lock.mutex()` is not locked by the current thread is undefined behavior.

Calling this function if `lock.mutex()` is not the same mutex as the one used by all other threads that are currently waiting on the same condition variable is undefined behavior.

The supplied lock `lk` is held until the thread exits. Once this function has been called, no more threads may acquire the same lock in order to wait on `cond`. If some thread is waiting on this condition variable, it should not attempt to release and reacquire the lock when it wakes up spuriously.

In typical use cases, this function is the last thing called by a detached thread.

### Parameters

cond | - | the condition variable to notify at thread exit
lk | - | the lock associated with the condition variable `cond`

### Return value

(none)

### Example

This partial code fragment illustrates how `notify_all_at_thread_exit` can be used to avoid accessing data that depends on thread locals while those thread locals are in the process of being destructed:

Run this code

    #include <mutex>
    #include <thread>
    #include <condition_variable>

    #include <cassert>
    #include <string>

    std::mutex m;
    std::condition_variable cv;

    bool ready = false;
    std::string result; // some arbitrary type

    void thread_func()
    {
        thread_local std::string thread_local_data = "42";

        std::unique_lock<std::mutex> lk(m);

        // assign a value to result using thread_local data
        result = thread_local_data;
        ready = true;

        std::notify_all_at_thread_exit(cv, std::move(lk));

    }   // 1. destroy thread_locals;
        // 2. unlock mutex;
        // 3. notify cv.

    int main()
    {
        std::thread t(thread_func);
        t.detach();

        // do other work
        // ...

        // wait for the detached thread
        std::unique_lock<std::mutex> lk(m);
        cv.wait(lk, []{ return ready; });

        // result is ready and thread_local destructors have finished, no UB
        assert(result == "42");
    }

### See also

set_value_at_thread_exit | sets the result to specific value while delivering the notification only at thread exit (public member function of `std::promise<R>`)
make_ready_at_thread_exit | executes the function ensuring that the result is ready only once the current thread exits (public member function of `std::packaged_task<R(Args...)>`)

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